Ghoul

Ghoul

Undead Level 1 Horde Harrier
EV 3

Size Speed Stamina Stability Free Strike
1M 7 15 0 1

Immunity Corruption 1, poison 1 Weakness
Movement

Might Agility Reason Intuition Presence
+0 +2 +0 +2 +0

Razor Claws 2d10+2 Signature Ability
Charge, Melee, Strike, Weapon Main Action
Melee 1 One creature or object
≤ 11: 3 damage
12-16: 4 damage
17+: 5 damage; M < 2 bleeding (save ends)

Leap
Maneuver
Self Self
Effect: The ghoul jumps up to 3 squares. If they land on a size 1 enemy, that enemy is knocked prone and the ghoul can make a free strike against them.

Arise
The first time the ghoul is reduced to 0 Stamina by damage that isn't fire damage or holy damage and their body isn't destroyed, they instead have 1 Stamina and fall prone.

Hunger
When the ghoul uses the Charge main action, they gain a +2 bonus to speed until the end of their turn.
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