type: statblock
name: Werewolf Lieutenant
level: 3
roles:
- Elite Brute
ancestry:
- Accursed
- Humanoid
- Werebeast
ev: "20"
stamina: "120"
speed: 7
size: 1L
stability: 0
free_strike: 6
might: 2
agility: 2
reason: -1
intuition: 1
presence: -1
features:
- type: feature
feature_type: trait
name: Accursed Rage
icon: ⭐️
effects:
- effect: The werewolf's ferocity is expressed through rage, and their abilities
can inflict rage points on any enemy except a stormwight fury. A
creature who starts their turn with 10 or more rage expends their
rage. Then before taking their turn, they must shift up to their speed
toward the nearest creature and make a melee free strike against them.
A creature who takes damage from this free strike gains 1 rage.
Accumulated rage disappears after a character finishes a respite.
- type: feature
feature_type: trait
name: Regeneration
icon: ⭐️
effects:
- effect: The werewolf gains 10 temporary Stamina at the start of each of their
turns unless they've taken corruption damage or damage from a silver weapon
since the start of their last turn. The werewolf dies only if they
start their turn with 0 Stamina and don't regenerate.
- type: feature
feature_type: trait
name: Shapeshifter
icon: ⭐️
effects:
- effect: The werewolf enters combat in their hybrid humanoid form. Their shape
can't be changed by any external effect.
- type: feature
feature_type: trait
name: Vukenstep
icon: ⭐️
effects:
- effect: The werewolf ignores difficult terrain.
- type: feature
feature_type: ability
name: Accursed Fangs
icon: 🗡
ability_type: Signature Ability
keywords:
- Charge
- Melee
- Strike
- Weapon
usage: Main action
distance: Melee 1
target: One creature or object
effects:
- roll: Power Roll + 2
tier1: 10 damage; the target gains 1 rage
tier2: 15 damage; the target gains 2 rage
tier3: 18 damage; the target gains 3 rage
- cost: 2 Malice
effect: "If the target has P < 0, they are afflicted with lycanthropy. Each time
the target is unaffected by the potency effect, the potency increases
by 1 the next time the werewolf uses the ability against the same
target. A creature afflicted with lycanthropy gains 2 rage at the end
of each of their turns whenever they're in combat. Their rage doesn't
disappear after finishing a respite and they must complete the Find a
Cure downtime project in \"Draw Steel: Heroes\" to end this effect."
- type: feature
feature_type: ability
name: Tearing Claws
icon: 🗡
keywords:
- Melee
- Strike
- Weapon
usage: Main action
distance: Melee 1
target: Two creatures or objects
effects:
- roll: Power Roll + 2
tier1: 8 damage; M < 0 bleeding (save ends)
tier2: 12 damage; the target gains 1 rage; M < 1 bleeding (save ends)
tier3: 15 damage; the target gains 2 rage; M < 2 bleeding (save ends)
- type: feature
feature_type: ability
name: Wall Leap
icon: 👤
keywords:
- "-"
usage: Maneuver
distance: Self
target: Self
effects:
- name: Effect
effect: The werewolf jumps up to 3 squares. If they end this jump at a wall, the
werewolf jumps off the wall up to 3 squares and can make a melee free
strike. If the target of the free strike has M < 1, they are knocked
prone.