Rotting Zombie

Rotting Zombie

Undead Level 1 Minion Brute
EV 3 for four minions

Size Speed Stamina Stability Free Strike
1M 4 5 0 2

Immunity: Corruption 1, poison 1 Weakness:
Movement: With Captain: +1 damage bonus to strikes

Might Agility Reason Intuition Presence
+2 -2 -5 -2 -3

Rotting Fist 2d10+2 Signature Ability
Melee, Strike, Weapon Main Action
Melee 1 One creature or object per minion
≤ 11: 2 damage
12-16: 4 damage
17+: 5 damage; M < 2 prone if size 1, or slowed (save ends) otherwise

Death Grasp
When the rotting zombie is reduced to 0 Stamina, their space is difficult terrain. The first time any enemy who has M < 2 enters this space, they are slowed (save ends) and the effect ends.
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